Phantom Abyss Speedrun Secrets



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However, not every run will end with the same success, so be prepared to fail until you learn the mechanics.

“It’s the game we always dreamed of crafting and we hope you dive into the adventure with as much passion as we poured into creating it.”

Should you mis-time a jump, Long Whip can save you in a pinch by grappling those platforms that would otherwise be just barely out-of-reach.

Daily mode provides the same temple to all available players for 24 hours, except in this one, players can retry it as many times as they wish.

A harrowing journey through desolation and despair, exploring the limits of human resilience. Uncover your past and survive the Algerian desert. Fear is your enemy; stay calm to not succumb to an illness threatening you and your loved one. Avoid darkness, hide from monsters, and solve puzzles.

Healing three hearts is insanely good, and can save a poor run, especially near the end. This is a somewhat situational blessing, and can be less useful or even useless on a good run. Your mileage may vary.

Sad to say, From the Abyss is an extremely unremarkable game through-and-through. From the visual style and plot to the game mechanics, it's all been done before in some form or another. The good news in all of this is the game still offers a good time for fans of the genre.

But one of Phantom Abyss' coolest features is its asynchronous multiplayer in the classic Abyss Mode. The ghosts of other, failed adventurers pop up in the level as you go, letting you see how other people died gruesomely on the way.

, although its cryptic nature leads to more confusion than any sense of triumph. The most obvious step forward is via claiming the relic at the end of a temple, which is then placed upon one of the dozens of altars in the starting hub section. What isn’t immediately clear are the requirements for unlocking unique relics, as different tiers are reserved for deeper dives into the temple, or by completing runs defended by each of the three guardian types.

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Speedhackers already? I may be out of the loop, but I occasionally see phantoms that run at 2x or 3x the speed of a regular person, and depending on what type of whip I'm running, that takes steam out of my sails.

Without the gimmick, game gets repetitive and boring really quick, it feels like you're incentivized not to play now Phantom Abyss Game but later instead to see other phantoms in the same temples as you are.

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